addOppPlayerPercepts(const SinglePlayerPercept playerPercepts[], int numberOfPlayerPercepts, const RobotPose &startRobotPose, const double collectionValidity, const unsigned long collectionTimestamp) | GT2004PlayersLocator | [private] |
addOwnPlayerPercepts(const SinglePlayerPercept playerPercepts[], int numberOfPlayerPercepts, const RobotPose &startRobotPose, const double collectionValidity, const unsigned long collectionTimestamp) | GT2004PlayersLocator | [private] |
correctObstaclePosition(int oldX, int oldY, int &newX, int &newY) | GT2004PlayersLocator | [private] |
execute() | GT2004PlayersLocator | [virtual] |
GT2004PlayersLocator(const PlayersLocatorInterfaces &interfaces) | GT2004PlayersLocator | |
handleMessage(InMessage &message) | Module | [inline, virtual] |
MIN_MATCH_DIST | GT2004PlayersLocator | [static] |
NUMBER_OF_OPPONENT_PLAYERS_TO_LOCATE enum value | GT2004PlayersLocator | |
NUMBER_OF_OWN_PLAYERS_TO_LOCATE enum value | GT2004PlayersLocator | |
NUMBER_OF_POINTS_FOR_OPPONENT_PLAYERS enum value | GT2004PlayersLocator | |
NUMBER_OF_POINTS_FOR_OWN_PLAYERS enum value | GT2004PlayersLocator | |
odometryData | PlayersLocatorInterfaces | [protected] |
opponentPointsWithValidityAndAge | GT2004PlayersLocator | [private] |
ownPointsWithValidityAndAge | GT2004PlayersLocator | [private] |
playerPoseCollection | PlayersLocatorInterfaces | [protected] |
PlayersLocator(const PlayersLocatorInterfaces &interfaces) | PlayersLocator | [inline] |
PlayersLocatorInterfaces(const PlayersPercept &playersPercept, const RobotPose &robotPose, const TeamMessageCollection &teamMessageCollection, const OdometryData &odometryData, PlayerPoseCollection &playerPoseCollection) | PlayersLocatorInterfaces | [inline] |
playersPercept | PlayersLocatorInterfaces | [protected] |
robotPose | PlayersLocatorInterfaces | [protected] |
TEAM_MESSAGE_VALIDITY | GT2004PlayersLocator | [static] |
teamMessage | GT2004PlayersLocator | [private] |
teamMessageCollection | PlayersLocatorInterfaces | [protected] |
~Module() | Module | [inline, virtual] |
~PlayersLocator() | PlayersLocator | [inline, virtual] |