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Representations/Motion/JointDataBuffer.h File Reference

Definition of JointDataBuffer class. More...

#include "JointData.h"
#include "Tools/Streams/InOut.h"

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Classes

struct  JointDataBuffer
 A buffer for joint data sets, containing all frames computed in one call of Motion::execute. More...


Functions

Inoperator>> (In &stream, JointDataBuffer &jointDataBuffer)
 Streaming operator that reads a JointDataBuffer from a stream.

Outoperator<< (Out &stream, const JointDataBuffer &jointDataBuffer)
 Streaming operator that writes a JointDataBuffer to a stream.


Variables

const int jointDataBufferNumOfFrames = 1
 Number of frames in the buffer.


Detailed Description

Definition of JointDataBuffer class.

The jointdata struct is a non NDA violating description of joint vector data

Author:
Max Risler

Definition in file JointDataBuffer.h.


Function Documentation

In& operator>> In stream,
JointDataBuffer jointDataBuffer
 

Streaming operator that reads a JointDataBuffer from a stream.

Parameters:
stream The stream from which is read.
jointDataBuffer The JointDataBuffer object.
Returns:
The stream.

Definition at line 16 of file JointDataBuffer.cpp.

References JointDataBuffer::frame.

Out& operator<< Out stream,
const JointDataBuffer jointDataBuffer
 

Streaming operator that writes a JointDataBuffer to a stream.

Parameters:
stream The stream to write on.
jointDataBuffer The JointDataBuffer object.
Returns:
The stream.

Definition at line 31 of file JointDataBuffer.cpp.

References JointDataBuffer::frame.


Variable Documentation

const int jointDataBufferNumOfFrames = 1 [static]
 

Number of frames in the buffer.

This number defines how many frames are computed each run, and therefore how often Motion::execute will be called.

Definition at line 20 of file JointDataBuffer.h.


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