#include "Tools/Streams/InOut.h"
#include "Tools/Math/Vector2.h"
#include "Tools/Math/Vector3.h"
#include "Tools/Math/Common.h"
#include "Tools/FieldDimensions.h"
#include "Tools/RobotConfiguration.h"
Include dependency graph for BallPercept.h:

This graph shows which files directly or indirectly include this file:

Go to the source code of this file.
Classes | |
| class | BallPercept |
| Contains a percept for a ball. More... | |
Functions | |
| In & | operator>> (In &stream, BallPercept &ballPercept) |
| Streaming operator that reads a BallPercept from a stream. | |
| Out & | operator<< (Out &stream, const BallPercept &ballPercept) |
| Streaming operator that writes a BallPercept to a stream. | |
Definition in file BallPercept.h.
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Streaming operator that reads a BallPercept from a stream.
Definition at line 200 of file BallPercept.cpp. References BallPercept::anglesToCenter, BallPercept::ballCenter, BallPercept::ballRadiusAsAngle, BallPercept::ballRadiusInPixel, BallPercept::ballWasSeen, BallPercept::cameraInfo, BallPercept::frameNumber, BallPercept::isCameraMatrixValid, BallPercept::translationOfCamera, Vector3< double >::x, Vector2< double >::x, Vector3< double >::y, Vector2< double >::y, and Vector3< double >::z. |
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Streaming operator that writes a BallPercept to a stream.
Definition at line 220 of file BallPercept.cpp. References BallPercept::anglesToCenter, BallPercept::ballCenter, BallPercept::ballRadiusAsAngle, BallPercept::ballRadiusInPixel, BallPercept::ballWasSeen, BallPercept::cameraInfo, BallPercept::frameNumber, BallPercept::isCameraMatrixValid, BallPercept::translationOfCamera, Vector3< double >::x, Vector2< double >::x, Vector3< double >::y, Vector2< double >::y, and Vector3< double >::z. |
1.3.6