Main Page | Namespace List | Class Hierarchy | Alphabetical List | Class List | File List | Namespace Members | Class Members | File Members | Related Pages

Landmark Class Reference

Points that can act as landmarks! For the goal and the corner posts these points (in 3D) lie on the top-most point of the landmarks. More...

#include <FieldDimensions.h>

Collaboration diagram for Landmark:

Collaboration graph
[legend]
List of all members.

Public Member Functions

 Landmark (int x, int y, int z, double sizeXY, double heightZ)
 Landmark (double x, double y, double z, double w, double h)

Public Attributes

Vector3< double > position
double width
double height

Detailed Description

Points that can act as landmarks! For the goal and the corner posts these points (in 3D) lie on the top-most point of the landmarks.

This is because when looking at them, headcontrol looks

Definition at line 309 of file FieldDimensions.h.


Constructor & Destructor Documentation

Landmark::Landmark int  x,
int  y,
int  z,
double  sizeXY,
double  heightZ
[inline]
 

Definition at line 312 of file FieldDimensions.h.

References height, position, and width.

Landmark::Landmark double  x,
double  y,
double  z,
double  w,
double  h
[inline]
 

Definition at line 315 of file FieldDimensions.h.

References height, position, and width.


Member Data Documentation

Vector3<double> Landmark::position
 

Definition at line 319 of file FieldDimensions.h.

Referenced by Landmark().

double Landmark::width
 

Definition at line 320 of file FieldDimensions.h.

Referenced by Landmark().

double Landmark::height
 

Definition at line 320 of file FieldDimensions.h.

Referenced by Landmark().


The documentation for this class was generated from the following file:
Generated on Thu Sep 23 20:09:15 2004 for GT2004 by doxygen 1.3.6