blocking | SenderList | [protected] |
clear() | MessageQueue | |
copyAllMessages(MessageQueue &other) | MessageQueue | |
copyMessage(int message, MessageQueue &other) | MessageQueue | [protected] |
DebugSender(PlatformProcess *process, const char *name, bool blocking) | DebugSender | [inline] |
eventId | SenderList | [protected] |
fillEntryTable(ObjectEntry *entryTable, int id) | SenderBase< MessageQueue > | [inline, virtual] |
finishFrame() | SenderList | |
freePackage() | Sender< MessageQueue > | [inline, protected, virtual] |
getFirst() | SenderList | |
getName() const | SenderList | [inline] |
getNext() const | SenderList | [inline] |
getStreamedSize() | MessageQueue | |
handleAllMessages(MessageHandler &handler) | MessageQueue | |
handleSpecificMessages(MessageID id, MessageHandler &handler) | MessageQueue | |
in | MessageQueue | |
isEmpty() const | MessageQueue | |
MessageQueue() | MessageQueue | |
moveAllMessages(MessageQueue &other) | MessageQueue | |
MultiDebugSender(PlatformProcess *process, const char *name, bool blocking) | MultiDebugSender< MessageQueue > | [inline] |
operator<<(Out &stream, const MessageQueue &messageQueue) | MessageQueue | [friend] |
operator>>(In &stream, MessageQueue &messageQueue) | MessageQueue | [friend] |
out | MessageQueue | |
preparePackage() | Sender< MessageQueue > | [inline, protected, virtual] |
queue | MessageQueue | [protected] |
removeRepetitions() | MessageQueue | [inline] |
requestedNew() const | SenderBase< MessageQueue > | [inline] |
send() | MultiDebugSender< MessageQueue > | [inline, virtual] |
Sender(PlatformProcess *process, const char *senderName, bool blocking) | Sender< MessageQueue > | [inline] |
SenderBase(PlatformProcess *process, const char *senderName, bool blocking) | SenderBase< MessageQueue > | [inline] |
SenderList(PlatformProcess *process, const char *senderName, bool blocking) | SenderList | |
setBlockingId(int id, bool block=true) | SenderList | [static] |
setEventId(int id) | SenderList | [static] |
setPackage(const ObserverID &receiver) | Sender< MessageQueue > | [inline, protected, virtual] |
setPlayerForNewMessages(const Player &player) | MessageQueue | |
setSize(int size) | MessageQueue | |