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RobotState Member List

This is the complete list of members for RobotState, including all inherited members.
accelerationRobotState
anyBackButtonDurationRobotState [private]
anyBackButtonPressedRobotState [private]
anyBackButtonPressedTimeRobotState [private]
anyBackButtonTimeRobotState [private]
buttonDurationRobotState [private]
buttonPressedRobotState [private]
buttonPressedTimeRobotState [private]
buttonTimeRobotState [private]
collisionAggregateRobotState [private]
collisionFrontLeftRobotState [private]
collisionFrontRightRobotState [private]
collisionHeadRobotState [private]
collisionHindLeftRobotState [private]
collisionHindRightRobotState [private]
collisionSideRobotState [private]
consecutiveCollisionTimeAggregateRobotState [private]
consecutiveCollisionTimeFrontLeftRobotState [private]
consecutiveCollisionTimeFrontRightRobotState [private]
consecutiveCollisionTimeHeadRobotState [private]
consecutiveCollisionTimeHindLeftRobotState [private]
consecutiveCollisionTimeHindRightRobotState [private]
crashed enum valueRobotState
distanceToSIFOCRobotState [private]
frameNumberRobotState
getAnyBackButtonDuration() const RobotState [inline]
getAnyBackButtonPressed() const RobotState [inline]
getAnyBackButtonPressedTime() const RobotState [inline]
getAnyBackButtonTime() const RobotState [inline]
getButtonDuration(BodyPercept::Switches button) const RobotState [inline]
getButtonPressed(BodyPercept::Switches button) const RobotState [inline]
getButtonPressedTime(BodyPercept::Switches button) const RobotState [inline]
getButtonTime(BodyPercept::Switches button) const RobotState [inline]
getCollisionAggregate() const RobotState [inline]
getCollisionFrontLeft() const RobotState [inline]
getCollisionFrontRight() const RobotState [inline]
getCollisionHead() const RobotState [inline]
getCollisionHindLeft() const RobotState [inline]
getCollisionHindRight() const RobotState [inline]
getCollisionSide() const RobotState [inline]
getConsecutiveCollisionTimeAggregate() const RobotState [inline]
getConsecutiveCollisionTimeFrontLeft() const RobotState [inline]
getConsecutiveCollisionTimeFrontRight() const RobotState [inline]
getConsecutiveCollisionTimeHead() const RobotState [inline]
getConsecutiveCollisionTimeHindLeft() const RobotState [inline]
getConsecutiveCollisionTimeHindRight() const RobotState [inline]
getDistanceToSIFOC() const RobotState [inline]
getMouthState() const RobotState [inline]
getSomethingInFrontOfChest() const RobotState [inline]
getState() const RobotState [inline]
getStateName(States s)RobotState [inline, static]
getTimeWhenSomethingWasInFrontOfChestLast() const RobotState [inline]
mouthClosed enum valueRobotState
mouthOpen enum valueRobotState
mouthStateRobotState [private]
MouthStates enum nameRobotState
operator=(const RobotState &other)RobotState
pickedUp enum valueRobotState
RobotState()RobotState
rollLeft enum valueRobotState
rollRight enum valueRobotState
setAnyBackButtonDuration(long anyBackButtonDuration)RobotState [inline]
setAnyBackButtonPressed(bool anyBackButtonPressed)RobotState [inline]
setAnyBackButtonPressedTime(long anyBackButtonPressedTime)RobotState [inline]
setAnyBackButtonTime(long anyBackButtonTime)RobotState [inline]
setButtonDuration(long *buttonDuration)RobotState [inline]
setButtonPressed(bool *buttonPressed)RobotState [inline]
setButtonPressedTime(long *buttonPressedTime)RobotState [inline]
setButtonTime(long *buttonTime)RobotState [inline]
setCollisionAggregate(bool c)RobotState [inline]
setCollisionFrontLeft(bool c)RobotState [inline]
setCollisionFrontRight(bool c)RobotState [inline]
setCollisionHead(bool c)RobotState [inline]
setCollisionHindLeft(bool c)RobotState [inline]
setCollisionHindRight(bool c)RobotState [inline]
setCollisionSide(int s)RobotState [inline]
setConsecutiveCollisionTimeAggregate(long c)RobotState [inline]
setConsecutiveCollisionTimeFrontLeft(long c)RobotState [inline]
setConsecutiveCollisionTimeFrontRight(long c)RobotState [inline]
setConsecutiveCollisionTimeHead(long c)RobotState [inline]
setConsecutiveCollisionTimeHindLeft(long c)RobotState [inline]
setConsecutiveCollisionTimeHindRight(long c)RobotState [inline]
setDistanceToSIFOC(double value)RobotState [inline]
setFrameNumber(unsigned long frameNumber)RobotState [inline]
setMouthState(const MouthStates t)RobotState [inline]
setSomethingInFrontOfChest(bool value)RobotState [inline]
setState(const States s)RobotState [inline]
setTimeWhenSomethingWasInFrontOfChestLast(unsigned long int time)RobotState [inline]
somethingInFrontOfChestRobotState [private]
standing enum valueRobotState
stateRobotState [private]
States enum nameRobotState
timeWhenSomethingWasInFrontOfChestLastRobotState [private]
undefined enum valueRobotState
~RobotState()RobotState

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