| add(const ConditionalBoundary &b) | ConditionalBoundary |  [inline] | 
| Boundary< double >::add(const Vector2< double > &p) | Boundary< double > |  [inline] | 
| Boundary< double >::add(const Boundary< double > &b) | Boundary< double > |  [inline] | 
| addX(const double px, bool isOnBorder) | ConditionalBoundary |  [inline] | 
| addY(const double py, bool isOnBorder) | ConditionalBoundary |  [inline] | 
| Boundary() | Boundary< double > |  [inline] | 
| Boundary(doublemin, doublemax) | Boundary< double > |  [inline] | 
| ConditionalBoundary() | ConditionalBoundary |  [inline] | 
| freeBorders | ConditionalBoundary |  [private] | 
| isInside(const Vector2< double > &p) const | Boundary< double > |  [inline] | 
| isOnBorder(const double &border) const | ConditionalBoundary |  [inline] | 
| x | Boundary< double > | |
| y | Boundary< double > | 
 
1.3.6