| Action() | Action | |
| Action(const Action &a) | Action | |
| actionType | Action | |
| canBeApplied(const PfPose &robotPose, const std::vector< Object * > &objects) | Action | |
| impactAreas | Action | |
| joinAction | Action | |
| manipulatedObject | Action | |
| motionParameters | Action | |
| name | Action | |
| objectIdx | Action | |
| poseInsideImpactArea(const PfPose &robPose, const PfPose &objPose) | Action | [inline, protected] |
| time | Action | |
| transformations | Action | |
| ~Action() | Action |
1.3.6