#include "Tools/Math/Pose2D.h"
#include "Representations/Perception/CameraMatrix.h"
#include "Representations/Perception/CameraInfo.h"
#include "Representations/Cognition/RobotPose.h"
#include "Tools/Actorics/RobotDimensions.h"
Include dependency graph for Geometry.h:
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Classes | |
class | Geometry |
The class Geometry defines representations for geometric objects and Methods for calculations with such object. More... | |
struct | Geometry::Circle |
Defines a circle by its center and its radius. More... | |
struct | Geometry::Line |
Defines a line by two vectors. More... | |
struct | Geometry::PixeledLine |
class | Geometry::SetOfPoints |
struct | Geometry::CorrectedCoords |
A radial distortion correction look-up table element. More... |
Definition in file Geometry.h.