ActivationKeys enum name | RasterStrategy | |
active | RDefaultStrategy | [private] |
ball enum value | RasterStrategy | |
ballFactor | RDefaultStrategy | [private] |
ballSpecialist | RDefaultStrategy | [private] |
BoxColor | RDefaultStrategy | [private] |
boxSpecialist | RDefaultStrategy | [private] |
bridgeColor | RDefaultStrategy | [private] |
bridgeSpecialist | RDefaultStrategy | [private] |
checkBall(int x, int y, int prePost) | RDefaultStrategy | [private] |
checkBox(int x, int y, int prePost) | RDefaultStrategy | [private] |
checkBridge(int x, int y) | RDefaultStrategy | [private] |
checkColor(int x, int y, colorClass color) | RasterStrategy | [inline, protected] |
checkColor(Vector2< int > v, colorClass color) | RasterStrategy | [inline, protected] |
checkField(int x, int y, int prePost) | RDefaultStrategy | [private] |
checkPlayer(int x, int y, int prePost) | RDefaultStrategy | [private] |
checkRedLine(int x, int y) | RDefaultStrategy | [private] |
currentColor | RDefaultStrategy | [private] |
edgeScanner | RDefaultStrategy | [private] |
enemySpecialist | RDefaultStrategy | [private] |
execute() | RDefaultStrategy | [virtual] |
fieldDSA | RDefaultStrategy | [private] |
fieldFactor | RDefaultStrategy | [private] |
fieldSpecialist | RDefaultStrategy | [private] |
flag enum value | RasterStrategy | |
foes enum value | RasterStrategy | |
getColor(Vector2< int > v) | RasterStrategy | [inline, protected] |
getColor(int x, int y) | RasterStrategy | [inline, protected] |
goal enum value | RasterStrategy | |
goalFactor | RDefaultStrategy | [private] |
height | RDefaultStrategy | [private] |
I_Pin typedef | RasterStrategy | |
init() | RDefaultStrategy | [virtual] |
insideBall | RasterStrategy | |
insideBox | RasterStrategy | |
insideBridge | RasterStrategy | |
insideField | RasterStrategy | |
insideLM | RasterStrategy | |
insidePlayer | RasterStrategy | |
lastColor | RDefaultStrategy | [private] |
lines enum value | RasterStrategy | |
lmFactor | RDefaultStrategy | [private] |
numberOfActivationKeys enum value | RasterStrategy | |
playerFactor | RDefaultStrategy | [private] |
postProcessing() | RDefaultStrategy | [private] |
postScan() | RDefaultStrategy | [private] |
RasterStrategy::postScan enum value | RasterStrategy | |
postThreshold | RDefaultStrategy | [private] |
preScan() | RDefaultStrategy | [private] |
RasterStrategy::preScan enum value | RasterStrategy | |
RasterStrategy(RasterImageProcessor &iProcessor) | RasterStrategy | |
RDefaultStrategy(RasterImageProcessor &processor) | RDefaultStrategy | |
rip | RasterStrategy | [protected] |
theta(int dx, int dy) | RasterStrategy | [inline, protected] |
width | RDefaultStrategy | [private] |
~RasterStrategy() | RasterStrategy | [virtual] |
~RDefaultStrategy() | RDefaultStrategy | [virtual] |