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Geometry Member List

This is the complete list of members for Geometry, including all inherited members.
angleSizeToPixelSize(double angleSize, const CameraInfo &cameraInfo)Geometry [static]
angleTo(const Pose2D &from, const Vector2< double > &to)Geometry [static]
calculateAnglesForPoint(const Vector2< int > &point, const CameraMatrix &cameraMatrix, const CameraInfo &cameraInfo, Vector2< double > &angles)Geometry [static]
calculateAnglesForPoint(const Vector2< int > &point, const CameraMatrix &cameraMatrix, const CameraMatrix &prevCameraMatrix, const CameraInfo &cameraInfo, Vector2< double > &angles)Geometry [static]
calculateBallInImage(const Vector2< double > &ballOffset, const CameraMatrix &cameraMatrix, const CameraInfo &cameraInfo, Circle &circle)Geometry [static]
calculateHorizon(const CameraMatrix &cameraMatrix, const CameraInfo &cameraInfo)Geometry [static]
calculateLineSize(const Vector2< int > &pointInImage, const CameraMatrix &cameraMatrix, const CameraInfo &cameraInfo)Geometry [static]
calculatePointByAngles(const Vector2< double > &angles, const CameraMatrix &cameraMatrix, const CameraInfo &cameraInfo, Vector2< int > &point)Geometry [static]
calculatePointInImage(const Vector2< int > &point, const CameraMatrix &cameraMatrix, const CameraInfo &cameraInfo, Vector2< int > &pointInImage)Geometry [static]
calculatePointOnField(const int x, const int y, const CameraMatrix &cameraMatrix, const CameraInfo &cameraInfo, Vector2< int > &pointOnField)Geometry [static]
calculatePointOnField(const int x, const int y, const CameraMatrix &cameraMatrix, const CameraMatrix &prevCameraMatrix, const CameraInfo &cameraInfo, Vector2< int > &pointOnField)Geometry [static]
calculateScaleFactor(int y, unsigned long frameNumber, unsigned long prevFrameNumber, const CameraInfo &cameraInfo)Geometry [private, static]
clipLineWithQuadrangle(const Line lineToClip, const Vector2< double > &corner0, const Vector2< double > &corner1, const Vector2< double > &corner2, const Vector2< double > &corner3, Vector2< double > &clipPoint1, Vector2< double > &clipPoint2)Geometry [static]
clipLineWithQuadrangle(const Line lineToClip, const Vector2< double > &corner0, const Vector2< double > &corner1, const Vector2< double > &corner2, const Vector2< double > &corner3, Vector2< int > &clipPoint1, Vector2< int > &clipPoint2)Geometry [static]
clipLineWithRectangleCohenSutherland(const Vector2< int > &bottomLeft, const Vector2< int > &topRight, Vector2< int > &point1, Vector2< int > &point2)Geometry [static]
clipPointInsideRectange(const Vector2< int > &bottomLeftCorner, const Vector2< int > &topRightCorner, Vector2< int > &point)Geometry [static]
cohenSutherlandOutCode(const Vector2< int > &bottomLeft, const Vector2< int > &topRight, Vector2< int > &point)Geometry [inline, static]
distance(const Vector2< double > &point1, const Vector2< double > &point2)Geometry [static]
distance(const Vector2< int > &point1, const Vector2< int > &point2)Geometry [static]
distanceTo(const Pose2D &from, const Vector2< double > &to)Geometry [static]
fieldCoord2Relative(RobotPose robotPose, Vector2< double > fieldCoord)Geometry [static]
getBallDistanceByAngleSize(double sizeInReality, double sizeInPixels)Geometry [static]
getCircle(const Vector2< int > point1, const Vector2< int > point2, const Vector2< int > point3)Geometry [static]
getDistanceByAngleSize(double sizeInReality, double sizeInPixels)Geometry [static]
getDistanceBySize(const CameraInfo &cameraInfo, double sizeInReality, double sizeInPixels)Geometry [static]
getDistanceBySize(const CameraInfo &cameraInfo, double sizeInReality, double sizeInPixels, int centerX, int centerY)Geometry [static]
getDistanceToEdge(const Line line, const Vector2< double > &point)Geometry [static]
getDistanceToLine(const Line line, const Vector2< double > &point)Geometry [static]
getIntersectionOfLines(const Line line1, const Line line2, Vector2< double > &intersection)Geometry [static]
getIntersectionOfLines(const Line line1, const Line line2, Vector2< int > &intersection)Geometry [static]
getIntersectionOfRaysFactor(const Line ray1, const Line ray2, double &intersection)Geometry [static]
getIntersectionPointsOfLineAndRectangle(const Vector2< int > &bottomLeft, const Vector2< int > &topRight, const Geometry::Line line, Vector2< int > &point1, Vector2< int > &point2)Geometry [static]
getSizeByDistance(double sizeInReality, double distance, double imageWidthPixels, double imageWidthAngle)Geometry [static]
getSizeByDistance(const CameraInfo &cameraInfo, double sizeInReality, double distance)Geometry [static]
insideCircle(Geometry::Circle &circle, double radius2, double x, double y)Geometry [inline, static]
intersection(int a1, int b1, int a2, int b2, int value)Geometry [static]
isPointInsideRectangle(const Vector2< double > &bottomLeftCorner, const Vector2< double > &topRightCorner, const Vector2< double > &point)Geometry [static]
isPointInsideRectangle(const Vector2< int > &bottomLeftCorner, const Vector2< int > &topRightCorner, const Vector2< int > &point)Geometry [static]
pixelSizeToAngleSize(double pixelSize, const CameraInfo &cameraInfo)Geometry [static]
radialCorrectionLUTGeometry [private, static]
radialDistortionCorrection(const CameraInfo &cameraInfo, const int srcX, const int srcY, double &correctedX, double &correctedY)Geometry [inline, static]
radialDistortionCorrectionFast(const int srcX, const int srcY, int &correctedX, int &correctedY)Geometry [inline, static]
rayFromCamera(int y, const CameraMatrix &cameraMatrix, const CameraMatrix &prevCameraMatrix, const Vector3< double > vector, const CameraInfo &cameraInfo)Geometry [static]
relative2FieldCoord(RobotPose rp, double x, double y)Geometry [static]
setupRadialCorrection(const CameraInfo &cameraInfo)Geometry [static]
setupRadialCorrectionERS210()Geometry [inline, static]
setupRadialCorrectionERS7()Geometry [inline, static]
vectorTo(const Pose2D &from, const Vector2< double > &to)Geometry [static]

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