add(const Vector2< T > &p) | Boundary< T > | [inline] |
add(const Boundary< T > &b) | Boundary< T > | [inline] |
Boundary() | Boundary< T > | [inline] |
Boundary(T min, T max) | Boundary< T > | [inline] |
isInside(const Vector2< T > &p) const | Boundary< T > | [inline] |
x | Boundary< T > | |
y | Boundary< T > |